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Masahiro Sakurai on Creating Games

TV Show
Seasons count4
Episodes count287
Total viewing time1 d. 6 h. 1 m.

List of episodes of the series ‘Masahiro Sakurai on Creating Games’


Episodes count: 55

S1.E1 ∙ About This Channel

Aug 24, 2022

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(0 scores)

7 m.


S1.E2 ∙ Masahiro Sakurai's Creative Works

Aug 24, 2022

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(0 scores)

2 m.


S1.E3 ∙ Stop for Big Moments! [Design Specifics]

Aug 24, 2022

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(0 scores)

4 m.


S1.E4 ∙ Kirby's Dream Land [Game Concepts]]

Aug 25, 2022

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(0 scores)

5 m.


S1.E5 ∙ Frame Rates [Planning & Game Design]

Aug 26, 2022

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(0 scores)

4 m.


S1.E6 ∙ Risk and Reward [Game Essence]

Aug 29, 2022

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(0 scores)

10 m.


S1.E7 ∙ Game Development Isn't a Game [Work Ethic]

Aug 31, 2022

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(0 scores)

4 m.


S1.E8 ∙ Down with Lag! [Grab Bag]

Sep 2, 2022

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(0 scores)

5 m.


S1.E9 ∙ Squeeze and Release [Game Essence]

Sep 4, 2022

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(0 scores)

2 m.


S1.E10 ∙ Draw the Light, Not the Asset [Graphics]

Sep 7, 2022

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(0 scores)

3 m.


S1.E11 ∙ Kirby's Adventure [Game Concepts]

Sep 9, 2022

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(0 scores)

5 m.


S1.E12 ∙ Presentations Are All About Speed! [Work Ethic]

Sep 12, 2022

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(0 scores)

1 m.


S1.E13 ∙ Game Awards [Grab Bag]

Sep 15, 2022

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(0 scores)

3 m.


S1.E14 ∙ Assigning Animations [Animation]

Sep 18, 2022

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(0 scores)

4 m.


S1.E15 ∙ Game Essence in Role-Playing Games [Game Essence]

Sep 21, 2022

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(0 scores)

2 m.


S1.E16 ∙ Make It "Pop" [Effects]

Sep 23, 2022

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(0 scores)

2 m.


S1.E17 ∙ Just Let Them Play! [Planning & Game Design]

Sep 26, 2022

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(0 scores)

2 m.


S1.E18 ∙ Clarity vs. Style [UI]

Sep 28, 2022

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(0 scores)

3 m.


S1.E19 ∙ Giving "Weight" to Buttons [Design Specifics]

Sep 30, 2022

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(0 scores)

2 m.


S1.E20 ∙ Kirby Super Star [Game Concepts]

Oct 3, 2022

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(0 scores)

7 m.


S1.E21 ∙ Try Telling That to the Player [Work Ethic]

Oct 5, 2022

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(0 scores)

2 m.


S1.E22 ∙ Name Files Logically [Programming & Tech]

Oct 7, 2022

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(0 scores)

4 m.


S1.E23 ∙ Keeping Rewards in Sight [Planning & Game Design]

Oct 10, 2022

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(0 scores)

2 m.


S1.E24 ∙ Exercise While You Game! [Grab Bag]

Oct 12, 2022

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(0 scores)

2 m.


S1.E25 ∙ Make the Tempo Match the Game [Audio]

Oct 14, 2022

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(0 scores)

2 m.


S1.E26 ∙ Fun Beyond Game Essence [Game Essence]

Oct 17, 2022

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(0 scores)

6 m.


S1.E27 ∙ Super Smash Bros. [Game Concepts]

Oct 20, 2022

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(0 scores)

8 m.


S1.E28 ∙ Too Much is Just Right [Animation]

Oct 24, 2022

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(0 scores)

2 m.


S1.E29 ∙ Spec Changes [Work Ethic]

Oct 26, 2022

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(0 scores)

4 m.


S1.E30 ∙ Emphasize Objects with Collision [Graphics]

Oct 28, 2022

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(0 scores)

2 m.


S1.E31 ∙ The Price of Games [Grab Bag]

Oct 31, 2022

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(0 scores)

2 m.


S1.E32 ∙ Strike a Balance with Sound Effects [Audio]

Nov 2, 2022

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(0 scores)

4 m.


S1.E33 ∙ Text Size [UI]

Nov 4, 2022

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(0 scores)

3 m.


S1.E34 ∙ Making a Living Making Games [Planning & Game Design]

Nov 7, 2022

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(0 scores)

3 m.


S1.E35 ∙ Let Your Characters Shine [Effects]

Nov 9, 2022

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(0 scores)

2 m.


S1.E36 ∙ Breaking Down Attack Animations [Animation]

Nov 11, 2022

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(0 scores)

3 m.


S1.E37 ∙ Jump Physics [Design Specifics]

Nov 14, 2022

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(0 scores)

4 m.


S1.E38 ∙ Writing Game Proposals [Work Ethic]

Nov 16, 2022

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(0 scores)

2 m.


S1.E39 ∙ My Feline Friend, Fukurashi [Grab Bag]

Nov 18, 2022

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(0 scores)

2 m.


S1.E40 ∙ Super Smash Bros. Melee [Game Concepts]

Nov 21, 2022

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(0 scores)

4 m.


S1.E41 ∙ The Fiend's Cauldron [Game Essence]

Nov 23, 2022

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(0 scores)

4 m.


S1.E42 ∙ A Small Window Into the World [Planning & Game Design]

Nov 25, 2022

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(0 scores)

3 m.


S1.E43 ∙ Sharing Info Within a Team [Team Management]

Nov 28, 2022

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(0 scores)

3 m.


S1.E44 ∙ Distinguishing Between Major and Minor Elements [Graphics]

Nov 30, 2022

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(0 scores)

2 m.


S1.E45 ∙ That Was Then, This Is Now [Grab Bag]

Dec 2, 2022

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(0 scores)

3 m.


S1.E46 ∙ Making Your Game Easy to Tune [Programming & Tech]

Dec 6, 2022

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(0 scores)

4 m.


S1.E47 ∙ Eight Hit Stop Techniques [Design Specifics]

Dec 9, 2022

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(0 scores)

5 m.


S1.E48 ∙ Let Players Cheat the System [Game Essence]

Dec 12, 2022

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(0 scores)

2 m.


S1.E49 ∙ Making Lead-ins Instant and Impactful [Animation]

Dec 14, 2022

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(0 scores)

2 m.


S1.E50 ∙ Jobs in Game Development [Team Management]

Dec 16, 2022

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(0 scores)

7 m.


S1.E51 ∙ The Potential of One Button [Planning & Game Design]

Dec 20, 2022

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2 m.


S1.E52 ∙ Prep Your Proposals Hot and Fast [Work Ethic]

Dec 23, 2022

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(0 scores)

2 m.


S1.E53 ∙ Sora Ltd. [Grab Bag]

Dec 25, 2022

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(0 scores)

3 m.


S1.E54 ∙ Listen in Various Environments [Audio]

Dec 28, 2022

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(0 scores)

2 m.


S1.E55 ∙ Modern Quality of Life Features [UI]

Dec 30, 2022

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(0 scores)

11 m.

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