List of episodes of the series «Masahiro Sakurai on Creating Games»
- Seasons count: 3
- Episodes count: 273
- Total viewing time: 23 h. 2 m.
About This Channel
- Episode number: 1
- Episode duration: 7 min.
Masahiro Sakurai's Creative Works
- Episode number: 2
- Episode duration: 2 min.
Stop for Big Moments! [Design Specifics]
- Episode number: 3
- Episode duration: 4 min.
Kirby's Dream Land [Game Concepts]]
- Episode number: 4
- Episode duration: 5 min.
Frame Rates [Planning & Game Design]
- Episode number: 5
- Episode duration: 4 min.
Risk and Reward [Game Essence]
- Episode number: 6
- Episode duration: 10 min.
Game Development Isn't a Game [Work Ethic]
- Episode number: 7
- Episode duration: 4 min.
Down with Lag! [Grab Bag]
- Episode number: 8
- Episode duration: 5 min.
Squeeze and Release [Game Essence]
- Episode number: 9
- Episode duration: 2 min.
Draw the Light, Not the Asset [Graphics]
- Episode number: 10
- Episode duration: 3 min.
Kirby's Adventure [Game Concepts]
- Episode number: 11
- Episode duration: 5 min.
Presentations Are All About Speed! [Work Ethic]
- Episode number: 12
- Episode duration: 1 min.
Game Awards [Grab Bag]
- Episode number: 13
- Episode duration: 3 min.
Assigning Animations [Animation]
- Episode number: 14
- Episode duration: 4 min.
Game Essence in Role-Playing Games [Game Essence]
- Episode number: 15
- Episode duration: 2 min.
Make It "Pop" [Effects]
- Episode number: 16
- Episode duration: 2 min.
Just Let Them Play! [Planning & Game Design]
- Episode number: 17
- Episode duration: 2 min.
Clarity vs. Style [UI]
- Episode number: 18
- Episode duration: 3 min.
Giving "Weight" to Buttons [Design Specifics]
- Episode number: 19
- Episode duration: 2 min.
Kirby Super Star [Game Concepts]
- Episode number: 20
- Episode duration: 7 min.
Try Telling That to the Player [Work Ethic]
- Episode number: 21
- Episode duration: 2 min.
Name Files Logically [Programming & Tech]
- Episode number: 22
- Episode duration: 4 min.
Keeping Rewards in Sight [Planning & Game Design]
- Episode number: 23
- Episode duration: 2 min.
Exercise While You Game! [Grab Bag]
- Episode number: 24
- Episode duration: 2 min.
Make the Tempo Match the Game [Audio]
- Episode number: 25
- Episode duration: 2 min.
Fun Beyond Game Essence [Game Essence]
- Episode number: 26
- Episode duration: 6 min.
Super Smash Bros. [Game Concepts]
- Episode number: 27
- Episode duration: 8 min.
Too Much is Just Right [Animation]
- Episode number: 28
- Episode duration: 2 min.
Spec Changes [Work Ethic]
- Episode number: 29
- Episode duration: 4 min.
Emphasize Objects with Collision [Graphics]
- Episode number: 30
- Episode duration: 2 min.
The Price of Games [Grab Bag]
- Episode number: 31
- Episode duration: 2 min.
Strike a Balance with Sound Effects [Audio]
- Episode number: 32
- Episode duration: 4 min.
Text Size [UI]
- Episode number: 33
- Episode duration: 3 min.
Making a Living Making Games [Planning & Game Design]
- Episode number: 34
- Episode duration: 3 min.
Let Your Characters Shine [Effects]
- Episode number: 35
- Episode duration: 2 min.
Breaking Down Attack Animations [Animation]
- Episode number: 36
- Episode duration: 3 min.
Jump Physics [Design Specifics]
- Episode number: 37
- Episode duration: 4 min.
Writing Game Proposals [Work Ethic]
- Episode number: 38
- Episode duration: 2 min.
My Feline Friend, Fukurashi [Grab Bag]
- Episode number: 39
- Episode duration: 2 min.
Super Smash Bros. Melee [Game Concepts]
- Episode number: 40
- Episode duration: 4 min.
The Fiend's Cauldron [Game Essence]
- Episode number: 41
- Episode duration: 4 min.
A Small Window Into the World [Planning & Game Design]
- Episode number: 42
- Episode duration: 3 min.
Sharing Info Within a Team [Team Management]
- Episode number: 43
- Episode duration: 3 min.
Distinguishing Between Major and Minor Elements [Graphics]
- Episode number: 44
- Episode duration: 2 min.
That Was Then, This Is Now [Grab Bag]
- Episode number: 45
- Episode duration: 3 min.
Making Your Game Easy to Tune [Programming & Tech]
- Episode number: 46
- Episode duration: 4 min.
Eight Hit Stop Techniques [Design Specifics]
- Episode number: 47
- Episode duration: 5 min.
Let Players Cheat the System [Game Essence]
- Episode number: 48
- Episode duration: 2 min.
Making Lead-ins Instant and Impactful [Animation]
- Episode number: 49
- Episode duration: 2 min.
Jobs in Game Development [Team Management]
- Episode number: 50
- Episode duration: 7 min.
The Potential of One Button [Planning & Game Design]
- Episode number: 51
- Episode duration: 2 min.
Prep Your Proposals Hot and Fast [Work Ethic]
- Episode number: 52
- Episode duration: 2 min.
Sora Ltd. [Grab Bag]
- Episode number: 53
- Episode duration: 3 min.
Listen in Various Environments [Audio]
- Episode number: 54
- Episode duration: 2 min.
Modern Quality of Life Features [UI]
- Episode number: 55
- Episode duration: 11 min.