Numberjacks
TV ShowSeasons count | 2 |
Episodes count | 65 |
Total viewing time | 18 h. 15 m. |
List of episodes of the series ‘Numberjacks’
Episodes count: 45
S1.E1 ∙ The Trouble With Nothing
Oct 16, 2006
(0 scores)
15 m.
Things keep vanishing. Numberjacks 3 and 4 discover that 0 has disappeared too and is causing things to vanish. He is evading all attempts to get him back. When 3 helps out on the Brain Gain machine, everything is tripled but order is finally restored.
S1.E2 ∙ Going Wrong, Going Long
Oct 17, 2006
(0 scores)
15 m.
The episode opens with 3 trying to convince 4 that she is taller than him. The alarm goes and an agent says there is a boy having trouble with his pencil. 4 takes the mission to see what is wrong. Can he help?
S1.E3 ∙ Sphere Today, Gone Tomorrow
(0 scores)
15 m.
The Shape Japer is turning spheres into cubes - 6 has a scare on the marble run.
S1.E4 ∙ In, Out, Shake It All About
(0 scores)
15 m.
Things that should be inside end up outside - 5 takes 3 out there to help sort the Puzzler out.
S1.E5 ∙ One More Time
(0 scores)
15 m.
When 1 goes out alone there's one more of everything - 4 rides the railway to the rescue.
S1.E6 ∙ Forward Thinking
(0 scores)
15 m.
The Problem Blob is causing trouble - and things can't stop going forwards. 6 hitches a lift in a remote control car to help set things right.
S1.E7 ∙ Seven Wonders
(0 scores)
15 m.
S1.E8 ∙ Getting Heavy
(0 scores)
15 m.
S1.E9 ∙ Belongings
(0 scores)
15 m.
Things don't belong when Spooky Spoon mixes things up - another problem for 5.
S1.E10 ∙ 4 He's A Jolly Good Fellow
(0 scores)
15 m.
The Numbertaker is taking all the fours he can find - will 4 be able to escape his clutches?
S1.E11 ∙ Boxing Day
(0 scores)
15 m.
Boxes go wrong when the Shape Japer plays tricks - but 6 can do the trick too!
S1.E12 ∙ Out Of Order
(0 scores)
15 m.
Spooky Spoon makes sure things are well out of order - until 5 sorts her out.
S1.E13 ∙ Nine Lives
(0 scores)
15 m.
S1.E14 ∙ Takeaway
(0 scores)
15 m.
S1.E15 ∙ The Cuck-Cuck-Cuck-Oo-Oo-Oo Bird
(0 scores)
15 m.
S1.E16 ∙ Stop And Go
Feb 19, 2007
(0 scores)
15 m.
S1.E17 ∙ Off Colour
Feb 20, 2007
(0 scores)
15 m.
S1.E18 ∙ A Game Of Two Halves
(0 scores)
15 m.
S1.E19 ∙ Out For The Count
(0 scores)
15 m.
S1.E20 ∙ The Container Drainer
(0 scores)
15 m.
S1.E21 ∙ Tens Moments
(0 scores)
15 m.
S1.E22 ∙ 3 Things Good
(0 scores)
15 m.
S1.E23 ∙ Say What You Mean
(0 scores)
15 m.
S1.E24 ∙ One Won
(0 scores)
15 m.
S1.E25 ∙ Tricky Sixes
(0 scores)
15 m.
S1.E26 ∙ May The Fours Be With You
(0 scores)
15 m.
S1.E27 ∙ Best Estimate
(0 scores)
15 m.
S1.E28 ∙ On And Off
(0 scores)
15 m.
S1.E29 ∙ Zero The Hero
(0 scores)
15 m.
S1.E30 ∙ Bad Circles
Jun 15, 2007
(0 scores)
15 m.
Numbers 3, 4 and 5 are in the gym standing among a mixture of colourful circles, playing the circle game. The Agents call in reporting problems at the beach - 6 takes on the mission. Objects are behaving strangely - they've taken on a life of their own. It's the Shape Japer causing mayhem.
S1.E31 ∙ Famous Fives
(0 scores)
15 m.
S1.E32 ∙ Fair Shares
(0 scores)
15 m.
S1.E33 ∙ Being 3
(0 scores)
15 m.
S1.E34 ∙ Into The Teens
(0 scores)
15 m.
S1.E35 ∙ Slide And Turn
(0 scores)
15 m.
S1.E36 ∙ Six Of One
(0 scores)
15 m.
S1.E37 ∙ Time Trouble
(0 scores)
15 m.
S1.E38 ∙ 1, 2, 3, Go
(0 scores)
15 m.
S1.E39 ∙ More 4
(0 scores)
15 m.
S1.E40 ∙ Almost Human
(0 scores)
15 m.
S1.E41 ∙ Two, Four, Six, Eight
(0 scores)
15 m.
S1.E42 ∙ Round And Round
(0 scores)
15 m.
S1.E43 ∙ Square Dancing
(0 scores)
15 m.
S1.E44 ∙ Data Day
(0 scores)
15 m.
S1.E45 ∙ How? What? Check!
(0 scores)
15 m.